Jesus Selvera zuliban Location: Mexico Member Since: January 2004 Last Updated: 29 January 2009 Portfolio Views: 112682 Chosen as Favorite: 217
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Stages of light 3ds max December 2006
hi all
this is my latest work i wanted to create a scene to capture diferent lighting from a single still.
the texturing work is all made from scratch most of it hand painted to create difuse,reflection, and displacement map correctly.
all the models have reflections even the walls and mud.
there are about 12millon poligons and all textures have displacement map.
i hope you like it