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Jesus Selvera
zuliban


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Vancouver, Canada

Member Since:
January 2004

Last Updated:
18 June 2008

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Stages of light
3ds max
December 2006


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hi all
this is my latest work i wanted to create a scene to capture diferent lighting from a single still.
the texturing work is all made from scratch most of it hand painted to create difuse,reflection, and displacement map correctly.
all the models have reflections even the walls and mud.
there are about 12millon poligons and all textures have displacement map.
i hope you like it




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